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		<doi>10.1109/SIBGRA.2002.1167157</doi>
		<citationkey>FrancoWalt:2002:MoReIn</citationkey>
		<title>Modeling and rendering of individual feathers</title>
		<year>2002</year>
		<numberoffiles>1</numberoffiles>
		<size>425 KiB</size>
		<author>Franco, Cristiano G.,</author>
		<author>Walter, Marcelo,</author>
		<editor>Gonçalves, Luiz Marcos Garcia,</editor>
		<editor>Musse, Soraia Raupp,</editor>
		<editor>Comba, João Luiz Dihl,</editor>
		<editor>Giraldi, Gilson,</editor>
		<editor>Dreux, Marcelo,</editor>
		<conferencename>Brazilian Symposium on Computer Graphics and Image Processing, 15 (SIBGRAPI)</conferencename>
		<conferencelocation>Fortaleza, CE, Brazil</conferencelocation>
		<date>10-10 Oct. 2002</date>
		<publisher>IEEE Computer Society</publisher>
		<publisheraddress>Los Alamitos</publisheraddress>
		<booktitle>Proceedings</booktitle>
		<tertiarytype>Full Paper</tertiarytype>
		<organization>SBC - Brazilian Computer Society</organization>
		<transferableflag>1</transferableflag>
		<versiontype>finaldraft</versiontype>
		<abstract>We present a model for geometric modeling and rendering of individual feathers for computer graphics purposes.The model represents the feather structure with a collection of B\'ezier curves strictly parameterized. This parametrization allows easy generation of the existent types of feather structures with biologically-motivated parameters. Once the feather structure is defined, the feathers can be rendered either in a non-photorealistic rendering style or using texture mapping to achieve a more natural look.</abstract>
		<language>en</language>
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		<notes>The conference was held in Fortaleza, CE, Brazil, from October 7 to 10.</notes>
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		<url>http://sibgrapi.sid.inpe.br/rep-/sid.inpe.br/banon/2002/10.24.10.53</url>
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